v0.5.0 - Renewal
Bitwise » Devlog
After all this work, I wish I had something more exciting to talk about, but this release is mostly a lot of internal rewriting to support one relatively small but important feature: Sprite sheets. This feature is the base of a bunch of higher-level features, like tile maps and sprite animations, which I hope will be my next big features to develop (as I build an example Sokoban game).
Other changes in this release include:
- Asset system, so individual files can provide multiple game assets
- Bugfixes that prevented the Prefab editor from working right
- Fixes to the Scene Entity tree so that entities can be rearranged and reordered
- Fixes to the Space Shooter example (still a work-in-progress)
Get Bitwise
Bitwise
Game development framework and editor in TypeScript/WebGL
Status | In development |
Category | Tool |
Author | Doug Bell |
Tags | editor, Game engine |
Languages | English |
More posts
- v0.5.3 - SmörgåsbugAug 18, 2024
- v0.5.2 - GeomancyJul 03, 2024
- v0.5.1 - Gridded LoinsJun 23, 2024
- v0.4.0 - Two steps forward; one step backJun 12, 2023
- A RationaleMar 30, 2023
- v0.3.0 - Everything is TransitoryMar 12, 2023
- v0.2.1 - The only good bug is a dead bugFeb 20, 2023
- Bitwise v0.2.0 ReleaseFeb 11, 2023
- First Release of Bitwise EditorJan 01, 2023
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