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Devlog
v0.5.3 - Smörgåsbug
August 18, 2024
by
Doug Bell
#release
It’s been a few weeks, but I’ve been able to get a whole big batch of bugs fixed, and the Sokoban example is getting ever-closer to something resembling a game: The player can move and push boxes...
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v0.5.2 - Geomancy
July 03, 2024
by
Doug Bell
#release
Another mostly bugfix release, but this time I made some changes to how sprites are rendered: Sprites are now 3d objects, and the sprite geometry now matches the size of the sprite’s texture. This f...
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v0.5.1 - Gridded Loins
June 23, 2024
by
Doug Bell
#release
This release is mostly bugfixes for issues I’ve been encountering while putting the Sokoban example together, but there is one minor feature: The scene editor now has a grid toggle, and objects will...
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v0.5.0 - Renewal
June 09, 2024
by
Doug Bell
#release
After all this work, I wish I had something more exciting to talk about, but this release is mostly a lot of internal rewriting to support one relatively small but important feature: Sprite sheets. Th...
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v0.4.0 - Two steps forward; one step back
June 12, 2023
by
Doug Bell
Well, that took longer than expected. But, Bitwise now has automated tests and a much better internal structure, and even got some end-to-end tests with Playwright. With this, I can now move forward w...
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A Rationale
March 30, 2023
by
Doug Bell
Unfortunately, I kind of got stuck trying to add sprite sheets to the Bitwise Editor. The problem being that the editor was designed to edit individual assets. This doesn’t work when considering spr...
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v0.3.0 - Everything is Transitory
March 12, 2023
by
Doug Bell
This release of the Bitwise game development framework adds the ability to transition between scenes. Along with that, this release adds tiling to UI images and fires progress events during scene and...
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v0.2.1 - The only good bug is a dead bug
February 20, 2023
by
Doug Bell
#release, #bugfix
Would you like to know more? This releases fixes a good dozen bugs, including ones that prevented new projects from being created ☹️. The performance of project builds has been improved, and this...
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Bitwise v0.2.0 Release
February 11, 2023
by
Doug Bell
#release
This is the second release of Bitwise , an ECS-based game framework and editor written in TypeScript and currently targeting WebGL using three.js . This release of Bitwise adds support for UI nodes: B...
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First Release of Bitwise Editor
January 01, 2023
by
Doug Bell
#release
This is the first release of Bitwise , an ECS-based game framework and editor written in TypeScript and currently targeting WebGL using three.js . This initial release has basic support for editing/te...
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