It’s been a few weeks, but I’ve been able to get a whole big batch of bugs fixed, and the Sokoban example is getting ever-closer to something resembling a g...
Another mostly bugfix release, but this time I made some changes to how sprites are rendered: Sprites are now 3d objects, and the sprite geometry now matches th...
This release is mostly bugfixes for issues I’ve been encountering while putting the Sokoban example together, but there is one minor feature: The scene editor...
After all this work, I wish I had something more exciting to talk about, but this release is mostly a lot of internal rewriting to support one relatively small...
Well, that took longer than expected. But, Bitwise now has automated tests and a much better internal structure, and even got some end-to-end tests with Playwri...
Unfortunately, I kind of got stuck trying to add sprite sheets to the Bitwise Editor. The problem being that the editor was designed to edit individual assets...
This release of the Bitwise game development framework adds the ability to transition between scenes. Along with that, this release adds tiling to UI images and...
Would you like to know more? This releases fixes a good dozen bugs, including ones that prevented new projects from being created ☹️. The performance of pro...